Giants/src/main/resources/config.yml

37 lines
912 B
YAML
Raw Normal View History

2022-02-01 14:06:02 +01:00
# If disabled, the giant won't move (but it will still attack)
2022-01-29 14:01:49 +01:00
ai: true
2022-02-03 12:58:10 +01:00
2022-02-01 14:06:02 +01:00
# 0.5 is half a heart
2022-01-29 15:10:18 +01:00
attackDamage: 1.0
2022-02-03 12:58:10 +01:00
2022-10-10 17:14:47 +02:00
# Spawning chance, from 0 to 1. "Spawning" means hijacking zombie spawns (natural or not)
2022-01-29 14:01:49 +01:00
chance: 0.02
2022-02-03 12:58:10 +01:00
2022-10-10 17:14:47 +02:00
# Attack delay (in ticks)
2022-01-29 15:33:54 +01:00
hitDelay: 20
2022-02-03 12:58:10 +01:00
2022-10-10 17:14:47 +02:00
# 0 - attack only entities touching the giant. There's nothing preventing us from hitting through walls.
2022-01-29 15:53:58 +01:00
attackReach: 2
2022-02-03 12:58:10 +01:00
2022-01-29 14:01:49 +01:00
# Additional potion effects
2022-02-01 14:06:02 +01:00
# type:amplifier (max 255)
2022-01-29 14:01:49 +01:00
# See https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
2022-01-29 15:10:18 +01:00
# Set to [] to disable
2022-02-01 14:06:02 +01:00
effects: []
# - "JUMP:1"
# - "REGENERATION:2"
# - "HEALTH_BOOST:69"
2022-02-03 12:58:10 +01:00
# Custom drops
# material:min quantity:max quantity:chance (percent, from 0 to 100)
# See https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
# Set to [] to disable
drops: []
# - "APPLE:1:3:25"
2022-01-29 15:33:54 +01:00
headRotations: true
2022-01-29 16:03:13 +01:00
refreshDelay: 20
2022-10-10 17:14:47 +02:00
2022-01-29 16:19:04 +01:00
# No need to change this
expandUp: 0
attack: true