0.4
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2 changed files with 6 additions and 4 deletions
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@ -2,6 +2,7 @@ package pl.minecon724.realweather.realtime;
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import java.time.OffsetDateTime;
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import java.time.OffsetDateTime;
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import java.time.ZoneId;
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import java.time.ZoneId;
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import java.time.ZonedDateTime;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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@ -27,10 +28,10 @@ public class RTTask extends BukkitRunnable {
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@Override
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@Override
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public void run() {
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public void run() {
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double time = OffsetDateTime.now(timezone).toEpochSecond() / (72 * timeScale) - 18000;
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long now = ZonedDateTime.now(timezone).toInstant().getEpochSecond();
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Bukkit.getLogger().info(Double.toString(time));
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double time = now / 72 - 18000;
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for (World w : worlds) {
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for (World w : worlds) {
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w.setTime((long)time);
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w.setFullTime((long)time);
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}
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}
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}
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}
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}
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}
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@ -43,13 +43,14 @@ provider:
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# More providers soon!
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# More providers soon!
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realtime:
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realtime:
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enabled: true
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enabled: false
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worlds:
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worlds:
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- world
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- world
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# "auto" to use server's timezone
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# "auto" to use server's timezone
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# Alternatively choose one of these: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones#List
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# Alternatively choose one of these: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones#List
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timezone: 'auto'
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timezone: 'auto'
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# x day cycles / 24 hrs
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# x day cycles / 24 hrs
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# Not implemented yet
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timeScale: 1.0
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timeScale: 1.0
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# How often should we recalculate the time (in ticks)
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# How often should we recalculate the time (in ticks)
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# Very minimal, if any, impact on performance
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# Very minimal, if any, impact on performance
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