parent
fa5dc94d61
commit
13f8d073a9
3 changed files with 22 additions and 2 deletions
20
pom.xml
20
pom.xml
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@ -93,6 +93,15 @@
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</execution>
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</execution>
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</executions>
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</executions>
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</plugin>
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</plugin>
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-release-plugin</artifactId>
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<version>3.1.1</version>
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<configuration>
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<allowTimestampedSnapshots>true</allowTimestampedSnapshots>
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</configuration>
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</plugin>
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</plugins>
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</plugins>
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</build>
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</build>
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@ -110,6 +119,10 @@
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<id>maxhenkel-repo</id>
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<id>maxhenkel-repo</id>
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<url>https://maven.maxhenkel.de/repository/public</url>
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<url>https://maven.maxhenkel.de/repository/public</url>
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</repository>
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</repository>
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<repository>
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<id>m724-repo</id>
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<url>https://git.m724.eu/api/packages/Minecon724/maven</url>
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</repository>
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</repositories>
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</repositories>
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<dependencies>
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<dependencies>
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@ -145,4 +158,11 @@
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<scope>compile</scope>
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<scope>compile</scope>
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</dependency>
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</dependency>
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</dependencies>
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</dependencies>
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<scm>
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<developerConnection>scm:git:git@git.m724.eu:Minecon724/tweaks724.git</developerConnection>
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<tag>HEAD</tag>
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</scm>
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</project>
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</project>
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@ -38,7 +38,7 @@ public class SleepListener implements Listener {
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lastDay = day;
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lastDay = day;
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if (!skippedCurrentNight.contains(event.getPlayer())) {
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if (!skippedCurrentNight.contains(event.getPlayer())) {
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double onePlayerRatio = 1.0 / (event.getPlayer().getServer().getOnlinePlayers().size() * world.getGameRuleValue(GameRule.PLAYERS_SLEEPING_PERCENTAGE));
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double onePlayerRatio = 1 / (event.getPlayer().getServer().getOnlinePlayers().size() * (world.getGameRuleValue(GameRule.PLAYERS_SLEEPING_PERCENTAGE) / 100.0));
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world.setTime((long) ((23459 - world.getTime()) * onePlayerRatio));
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world.setTime((long) ((23459 - world.getTime()) * onePlayerRatio));
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skippedCurrentNight.add(event.getPlayer());
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skippedCurrentNight.add(event.getPlayer());
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}
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}
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@ -21,7 +21,7 @@ public class TimeForwardRunnable extends BukkitRunnable {
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public TimeForwardRunnable(Plugin plugin) {
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public TimeForwardRunnable(Plugin plugin) {
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this.server = plugin.getServer();
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this.server = plugin.getServer();
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this.world = server.getWorld("world");
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this.world = server.getWorld("world");
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this.percentage = world.getGameRuleValue(GameRule.PLAYERS_SLEEPING_PERCENTAGE);
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this.percentage = (world.getGameRuleValue(GameRule.PLAYERS_SLEEPING_PERCENTAGE) / 100.0);
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}
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}
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@Override
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@Override
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