move fun stuff in login activity to another file

no clutter yano amirite
This commit is contained in:
Minecon724 2024-08-04 08:47:33 +02:00
parent a7f0e5da8c
commit fff16ca0fb
Signed by: Minecon724
GPG key ID: 3CCC4D267742C8E8
2 changed files with 145 additions and 121 deletions

View file

@ -16,7 +16,6 @@ import androidx.compose.animation.core.spring
import androidx.compose.animation.core.updateTransition
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
@ -24,14 +23,11 @@ import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.imePadding
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.KeyboardArrowDown
import androidx.compose.material3.Button
import androidx.compose.material3.Checkbox
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.Icon
import androidx.compose.material3.LocalTextStyle
@ -44,14 +40,12 @@ import androidx.compose.runtime.collectAsState
import androidx.compose.runtime.derivedStateOf
import androidx.compose.runtime.getValue
import androidx.compose.runtime.livedata.observeAsState
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.saveable.rememberSaveable
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.draw.rotate
import androidx.compose.ui.graphics.Brush
import androidx.compose.ui.graphics.Color
@ -69,7 +63,6 @@ import eu.m724.vastapp.vastai.data.User
import kotlinx.coroutines.launch
import org.chromium.net.CronetEngine
import java.util.concurrent.Executors
import kotlin.random.Random
class LoginActivity : ComponentActivity() {
private lateinit var dashboardLauncher: ActivityResultLauncher<Intent>
@ -215,118 +208,5 @@ fun rainbowTextStyle(): TextStyle {
@Composable
fun AdvancedOptions() { // TODO put this in viewmodel
var checked by rememberSaveable { mutableStateOf(true) }
var clicks by rememberSaveable { mutableIntStateOf(0) }
var checkboxLabel by rememberSaveable { mutableIntStateOf(R.string.login_checkbox) }
var mathPassing by rememberSaveable { mutableStateOf(true) }
val clickMessages = mapOf(
20 to R.string.login_checkbox_20
)
Column(
modifier = Modifier
.fillMaxWidth()
.padding(horizontal = 12.dp)
) {
Text(text = stringResource(id = R.string.no_options))
Row(
verticalAlignment = Alignment.CenterVertically
) {
Checkbox(
enabled = mathPassing,
checked = mathPassing && checked,
onCheckedChange = {
checked = it
clicks++
if (clicks in clickMessages) {
checkboxLabel = clickMessages[clicks]!!
}
}
)
Text(text = stringResource(id = checkboxLabel))
}
AnimatedVisibility(visible = mathPassing) {
MathProblem(onFail = {
mathPassing = false
checkboxLabel = R.string.login_checkbox_angry
}, onPass = {
checked = !checked
})
}
}
}
@Composable
fun MathProblem(onFail: () -> Unit, onPass: () -> Unit) {
var solved by rememberSaveable { mutableStateOf(false) }
val n1 = Random.nextInt(-10, 20)
val n2 = Random.nextInt(-10, 20)
val plus = Random.nextBoolean()
val correct = Random.nextInt(0, 3)
val solution = if (plus) n1 + n2 else n1 - n2
val solutions = mutableListOf(solution, solution, solution)
if (correct != 0) solutions[0] += Random.nextInt(5, 11)
if (correct != 1) solutions[1] -= Random.nextInt(1, 3)
if (correct != 2) solutions[2] -= Random.nextInt(5, 11)
if (solved) {
MathProblem(onFail, onPass)
} else {
Row(
modifier = Modifier.fillMaxWidth(),
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.SpaceEvenly
) {
MathProblemLabel(n1 = n1, n2 = n2, sign = if (plus) "+" else "-")
NumberButton(onClick = {
if (correct == 0) {
solved = true
onPass()
} else {
onFail()
}
}, number = solutions[0])
NumberButton(onClick = {
if (correct == 1) {
solved = true
onPass()
} else {
onFail()
}
}, number = solutions[1])
NumberButton(onClick = {
if (correct == 2) {
solved = true
onPass()
} else {
onFail()
}
}, number = solutions[2])
}
}
}
@Composable
fun MathProblemLabel(n1: Int, n2: Int, sign: String) {
Text("$n1 $sign $n2 =")
}
@Composable
fun NumberButton(onClick: () -> Unit, number: Int) {
Button(
modifier = Modifier
.clip(CircleShape)
.size(30.dp),
contentPadding = PaddingValues(0.dp),
onClick = onClick
) {
Text(number.toString())
}
FunGame()
}

View file

@ -0,0 +1,144 @@
package eu.m724.vastapp.activity.login
import androidx.compose.animation.AnimatedVisibility
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.material3.Button
import androidx.compose.material3.Checkbox
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.saveable.rememberSaveable
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.res.stringResource
import androidx.compose.ui.unit.dp
import eu.m724.vastapp.R
import kotlin.random.Random
@Composable
fun FunGame() {
var checked by rememberSaveable { mutableStateOf(true) }
var clicks by rememberSaveable { mutableIntStateOf(0) }
var checkboxLabel by rememberSaveable { mutableIntStateOf(R.string.login_checkbox) }
var mathPassing by rememberSaveable { mutableStateOf(true) }
val clickMessages = mapOf(
20 to R.string.login_checkbox_20
)
Column(
modifier = Modifier
.fillMaxWidth()
.padding(horizontal = 12.dp)
) {
Text(text = stringResource(id = R.string.no_options))
Row(
verticalAlignment = Alignment.CenterVertically
) {
Checkbox(
enabled = mathPassing,
checked = mathPassing && checked,
onCheckedChange = {
checked = it
clicks++
if (clicks in clickMessages) {
checkboxLabel = clickMessages[clicks]!!
}
}
)
Text(text = stringResource(id = checkboxLabel))
}
AnimatedVisibility(visible = mathPassing) {
MathProblem(onFail = {
mathPassing = false
checkboxLabel = R.string.login_checkbox_angry
}, onPass = {
checked = !checked
})
}
}
}
@Composable
fun MathProblem(onFail: () -> Unit, onPass: () -> Unit) {
var solved by rememberSaveable { mutableStateOf(false) }
val n1 = Random.nextInt(-10, 20)
val n2 = Random.nextInt(-10, 20)
val plus = Random.nextBoolean()
val correct = Random.nextInt(0, 3)
val solution = if (plus) n1 + n2 else n1 - n2
val solutions = mutableListOf(solution, solution, solution)
if (correct != 0) solutions[0] += Random.nextInt(5, 11)
if (correct != 1) solutions[1] -= Random.nextInt(1, 3)
if (correct != 2) solutions[2] -= Random.nextInt(5, 11)
if (solved) {
MathProblem(onFail, onPass)
} else {
Row(
modifier = Modifier.fillMaxWidth(),
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.SpaceEvenly
) {
MathProblemLabel(n1 = n1, n2 = n2, sign = if (plus) "+" else "-")
NumberButton(onClick = {
if (correct == 0) {
solved = true
onPass()
} else {
onFail()
}
}, number = solutions[0])
NumberButton(onClick = {
if (correct == 1) {
solved = true
onPass()
} else {
onFail()
}
}, number = solutions[1])
NumberButton(onClick = {
if (correct == 2) {
solved = true
onPass()
} else {
onFail()
}
}, number = solutions[2])
}
}
}
@Composable
fun MathProblemLabel(n1: Int, n2: Int, sign: String) {
Text("$n1 $sign $n2 =")
}
@Composable
fun NumberButton(onClick: () -> Unit, number: Int) {
Button(
modifier = Modifier
.clip(CircleShape)
.size(30.dp),
contentPadding = PaddingValues(0.dp),
onClick = onClick
) {
Text(number.toString())
}
}