nano::system::add_node reliability improvements (#3877)
* Use `poll_until_true` with timeout to ensure nodes are connected Small improvement to system::add_node, use `poll_until_true` instead of explicit loops This gives us ability to set timeout without resorting to counting iterations * Wait for keepalive message exchange when setting up test system
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1 changed files with 37 additions and 34 deletions
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@ -50,12 +50,16 @@ std::shared_ptr<nano::node> nano::system::add_node (nano::node_config const & no
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{
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auto node1 (*i);
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auto node2 (*j);
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auto starting1 (node1->network.size ());
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size_t starting_listener1 (node1->bootstrap.realtime_count);
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decltype (starting1) new1;
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auto starting2 (node2->network.size ());
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size_t starting_listener2 (node2->bootstrap.realtime_count);
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decltype (starting2) new2;
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auto starting_size_1 = node1->network.size ();
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auto starting_size_2 = node2->network.size ();
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auto starting_realtime_1 = node1->bootstrap.realtime_count.load ();
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auto starting_realtime_2 = node2->bootstrap.realtime_count.load ();
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auto starting_keepalives_1 = node1->stats.count (stat::type::message, stat::detail::keepalive, stat::dir::in);
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auto starting_keepalives_2 = node2->stats.count (stat::type::message, stat::detail::keepalive, stat::dir::in);
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if (type_a == nano::transport::transport_type::tcp)
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{
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(*j)->network.merge_peer ((*i)->network.endpoint ());
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@ -66,42 +70,41 @@ std::shared_ptr<nano::node> nano::system::add_node (nano::node_config const & no
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auto channel (std::make_shared<nano::transport::channel_udp> ((*j)->network.udp_channels, (*i)->network.endpoint (), node1->network_params.network.protocol_version));
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(*j)->network.send_keepalive (channel);
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}
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do
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{
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poll ();
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new1 = node1->network.size ();
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new2 = node2->network.size ();
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} while (new1 == starting1 || new2 == starting2);
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poll_until_true (3s, [&node1, &node2, starting_size_1, starting_size_2] () {
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auto size_1 = node1->network.size ();
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auto size_2 = node2->network.size ();
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return size_1 > starting_size_1 && size_2 > starting_size_2;
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});
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if (type_a == nano::transport::transport_type::tcp && node_config_a.tcp_incoming_connections_max != 0 && !node_flags_a.disable_tcp_realtime)
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{
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// Wait for initial connection finish
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decltype (starting_listener1) new_listener1;
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decltype (starting_listener2) new_listener2;
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do
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{
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poll ();
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new_listener1 = node1->bootstrap.realtime_count;
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new_listener2 = node2->bootstrap.realtime_count;
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} while (new_listener1 == starting_listener1 || new_listener2 == starting_listener2);
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poll_until_true (3s, [&node1, &node2, starting_realtime_1, starting_realtime_2] () {
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auto realtime_1 = node1->bootstrap.realtime_count.load ();
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auto realtime_2 = node2->bootstrap.realtime_count.load ();
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return realtime_1 > starting_realtime_1 && realtime_2 > starting_realtime_2;
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});
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// Wait for keepalive message exchange
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poll_until_true (3s, [&node1, &node2, starting_keepalives_1, starting_keepalives_2] () {
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auto keepalives_1 = node1->stats.count (stat::type::message, stat::detail::keepalive, stat::dir::in);
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auto keepalives_2 = node2->stats.count (stat::type::message, stat::detail::keepalive, stat::dir::in);
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return keepalives_1 > starting_keepalives_1 && keepalives_2 > starting_keepalives_2;
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});
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}
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}
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auto iterations1 (0);
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while (std::any_of (begin, nodes.end (), [] (std::shared_ptr<nano::node> const & node_a) { return node_a->bootstrap_initiator.in_progress (); }))
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{
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poll ();
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++iterations1;
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debug_assert (iterations1 < 10000);
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}
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// Ensure no bootstrap initiators are in progress
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poll_until_true (3s, [this, &begin] () {
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return std::all_of (begin, nodes.end (), [] (std::shared_ptr<nano::node> const & node_a) { return !node_a->bootstrap_initiator.in_progress (); });
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});
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}
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else
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{
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auto iterations1 (0);
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while (node->bootstrap_initiator.in_progress ())
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{
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poll ();
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++iterations1;
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debug_assert (iterations1 < 10000);
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}
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poll_until_true (3s, [&node] () {
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return !node->bootstrap_initiator.in_progress ();
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});
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}
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return node;
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