From e055092826a29ba51878c7e03b26b8dd0eecc6ae Mon Sep 17 00:00:00 2001 From: clemahieu Date: Sat, 11 Sep 2021 22:45:59 +0100 Subject: [PATCH] Connect to node2 over TCP instead of falling back to UDP as this is unnecessary. --- nano/core_test/node.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/nano/core_test/node.cpp b/nano/core_test/node.cpp index ba8380d43..ef056cc3b 100644 --- a/nano/core_test/node.cpp +++ b/nano/core_test/node.cpp @@ -2277,8 +2277,8 @@ TEST (node, rep_remove) auto vote2 = std::make_shared (nano::dev::genesis_key.pub, nano::dev::genesis_key.prv, 0, nano::dev::genesis); node.rep_crawler.response (channel1, vote2); ASSERT_TIMELY (10s, node.rep_crawler.representative_count () == 1); - // Add inactive TCP representative channel auto node2 (std::make_shared (system.io_ctx, nano::unique_path (), nano::node_config (nano::get_available_port (), system.logging), system.work)); + node2->start (); std::weak_ptr node_w (node.shared ()); auto vote3 = std::make_shared (keypair2.pub, keypair2.prv, 0, nano::dev::genesis); node.network.tcp_channels.start_tcp (node2->network.endpoint (), [node_w, &vote3] (std::shared_ptr const & channel2) {