Prometheus endpoint (#5256)

* Add prometheus collector and route

* dep ensure -add github.com/prometheus/client_golang/prometheus

* dep ensure -update github.com/golang/protobuf

* add metrics to reserved usernames

* add comment head in metrics package

* fix style imports

* add metrics settings

* add bearer token check

* mapping metrics configs

* fix lint

* update config cheat sheet

* update conf sample, typo fix
This commit is contained in:
Stanislav 2018-11-05 06:20:00 +03:00 committed by techknowlogick
parent 92fb89f6e1
commit 078c404c3b
112 changed files with 24693 additions and 3011 deletions

View file

@ -29,7 +29,7 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// +build appengine
// +build purego appengine js
// This file contains an implementation of proto field accesses using package reflect.
// It is slower than the code in pointer_unsafe.go but it avoids package unsafe and can
@ -38,32 +38,13 @@
package proto
import (
"math"
"reflect"
"sync"
)
// A structPointer is a pointer to a struct.
type structPointer struct {
v reflect.Value
}
const unsafeAllowed = false
// toStructPointer returns a structPointer equivalent to the given reflect value.
// The reflect value must itself be a pointer to a struct.
func toStructPointer(v reflect.Value) structPointer {
return structPointer{v}
}
// IsNil reports whether p is nil.
func structPointer_IsNil(p structPointer) bool {
return p.v.IsNil()
}
// Interface returns the struct pointer as an interface value.
func structPointer_Interface(p structPointer, _ reflect.Type) interface{} {
return p.v.Interface()
}
// A field identifies a field in a struct, accessible from a structPointer.
// A field identifies a field in a struct, accessible from a pointer.
// In this implementation, a field is identified by the sequence of field indices
// passed to reflect's FieldByIndex.
type field []int
@ -76,404 +57,301 @@ func toField(f *reflect.StructField) field {
// invalidField is an invalid field identifier.
var invalidField = field(nil)
// zeroField is a noop when calling pointer.offset.
var zeroField = field([]int{})
// IsValid reports whether the field identifier is valid.
func (f field) IsValid() bool { return f != nil }
// field returns the given field in the struct as a reflect value.
func structPointer_field(p structPointer, f field) reflect.Value {
// Special case: an extension map entry with a value of type T
// passes a *T to the struct-handling code with a zero field,
// expecting that it will be treated as equivalent to *struct{ X T },
// which has the same memory layout. We have to handle that case
// specially, because reflect will panic if we call FieldByIndex on a
// non-struct.
if f == nil {
return p.v.Elem()
}
return p.v.Elem().FieldByIndex(f)
}
// ifield returns the given field in the struct as an interface value.
func structPointer_ifield(p structPointer, f field) interface{} {
return structPointer_field(p, f).Addr().Interface()
}
// Bytes returns the address of a []byte field in the struct.
func structPointer_Bytes(p structPointer, f field) *[]byte {
return structPointer_ifield(p, f).(*[]byte)
}
// BytesSlice returns the address of a [][]byte field in the struct.
func structPointer_BytesSlice(p structPointer, f field) *[][]byte {
return structPointer_ifield(p, f).(*[][]byte)
}
// Bool returns the address of a *bool field in the struct.
func structPointer_Bool(p structPointer, f field) **bool {
return structPointer_ifield(p, f).(**bool)
}
// BoolVal returns the address of a bool field in the struct.
func structPointer_BoolVal(p structPointer, f field) *bool {
return structPointer_ifield(p, f).(*bool)
}
// BoolSlice returns the address of a []bool field in the struct.
func structPointer_BoolSlice(p structPointer, f field) *[]bool {
return structPointer_ifield(p, f).(*[]bool)
}
// String returns the address of a *string field in the struct.
func structPointer_String(p structPointer, f field) **string {
return structPointer_ifield(p, f).(**string)
}
// StringVal returns the address of a string field in the struct.
func structPointer_StringVal(p structPointer, f field) *string {
return structPointer_ifield(p, f).(*string)
}
// StringSlice returns the address of a []string field in the struct.
func structPointer_StringSlice(p structPointer, f field) *[]string {
return structPointer_ifield(p, f).(*[]string)
}
// ExtMap returns the address of an extension map field in the struct.
func structPointer_ExtMap(p structPointer, f field) *map[int32]Extension {
return structPointer_ifield(p, f).(*map[int32]Extension)
}
// NewAt returns the reflect.Value for a pointer to a field in the struct.
func structPointer_NewAt(p structPointer, f field, typ reflect.Type) reflect.Value {
return structPointer_field(p, f).Addr()
}
// SetStructPointer writes a *struct field in the struct.
func structPointer_SetStructPointer(p structPointer, f field, q structPointer) {
structPointer_field(p, f).Set(q.v)
}
// GetStructPointer reads a *struct field in the struct.
func structPointer_GetStructPointer(p structPointer, f field) structPointer {
return structPointer{structPointer_field(p, f)}
}
// StructPointerSlice the address of a []*struct field in the struct.
func structPointer_StructPointerSlice(p structPointer, f field) structPointerSlice {
return structPointerSlice{structPointer_field(p, f)}
}
// A structPointerSlice represents the address of a slice of pointers to structs
// (themselves messages or groups). That is, v.Type() is *[]*struct{...}.
type structPointerSlice struct {
// The pointer type is for the table-driven decoder.
// The implementation here uses a reflect.Value of pointer type to
// create a generic pointer. In pointer_unsafe.go we use unsafe
// instead of reflect to implement the same (but faster) interface.
type pointer struct {
v reflect.Value
}
func (p structPointerSlice) Len() int { return p.v.Len() }
func (p structPointerSlice) Index(i int) structPointer { return structPointer{p.v.Index(i)} }
func (p structPointerSlice) Append(q structPointer) {
p.v.Set(reflect.Append(p.v, q.v))
// toPointer converts an interface of pointer type to a pointer
// that points to the same target.
func toPointer(i *Message) pointer {
return pointer{v: reflect.ValueOf(*i)}
}
var (
int32Type = reflect.TypeOf(int32(0))
uint32Type = reflect.TypeOf(uint32(0))
float32Type = reflect.TypeOf(float32(0))
int64Type = reflect.TypeOf(int64(0))
uint64Type = reflect.TypeOf(uint64(0))
float64Type = reflect.TypeOf(float64(0))
)
// A word32 represents a field of type *int32, *uint32, *float32, or *enum.
// That is, v.Type() is *int32, *uint32, *float32, or *enum and v is assignable.
type word32 struct {
v reflect.Value
// toAddrPointer converts an interface to a pointer that points to
// the interface data.
func toAddrPointer(i *interface{}, isptr bool) pointer {
v := reflect.ValueOf(*i)
u := reflect.New(v.Type())
u.Elem().Set(v)
return pointer{v: u}
}
// IsNil reports whether p is nil.
func word32_IsNil(p word32) bool {
// valToPointer converts v to a pointer. v must be of pointer type.
func valToPointer(v reflect.Value) pointer {
return pointer{v: v}
}
// offset converts from a pointer to a structure to a pointer to
// one of its fields.
func (p pointer) offset(f field) pointer {
return pointer{v: p.v.Elem().FieldByIndex(f).Addr()}
}
func (p pointer) isNil() bool {
return p.v.IsNil()
}
// Set sets p to point at a newly allocated word with bits set to x.
func word32_Set(p word32, o *Buffer, x uint32) {
t := p.v.Type().Elem()
switch t {
case int32Type:
if len(o.int32s) == 0 {
o.int32s = make([]int32, uint32PoolSize)
}
o.int32s[0] = int32(x)
p.v.Set(reflect.ValueOf(&o.int32s[0]))
o.int32s = o.int32s[1:]
return
case uint32Type:
if len(o.uint32s) == 0 {
o.uint32s = make([]uint32, uint32PoolSize)
}
o.uint32s[0] = x
p.v.Set(reflect.ValueOf(&o.uint32s[0]))
o.uint32s = o.uint32s[1:]
return
case float32Type:
if len(o.float32s) == 0 {
o.float32s = make([]float32, uint32PoolSize)
}
o.float32s[0] = math.Float32frombits(x)
p.v.Set(reflect.ValueOf(&o.float32s[0]))
o.float32s = o.float32s[1:]
return
}
// must be enum
p.v.Set(reflect.New(t))
p.v.Elem().SetInt(int64(int32(x)))
}
// Get gets the bits pointed at by p, as a uint32.
func word32_Get(p word32) uint32 {
elem := p.v.Elem()
switch elem.Kind() {
case reflect.Int32:
return uint32(elem.Int())
case reflect.Uint32:
return uint32(elem.Uint())
case reflect.Float32:
return math.Float32bits(float32(elem.Float()))
}
panic("unreachable")
}
// Word32 returns a reference to a *int32, *uint32, *float32, or *enum field in the struct.
func structPointer_Word32(p structPointer, f field) word32 {
return word32{structPointer_field(p, f)}
}
// A word32Val represents a field of type int32, uint32, float32, or enum.
// That is, v.Type() is int32, uint32, float32, or enum and v is assignable.
type word32Val struct {
v reflect.Value
}
// Set sets *p to x.
func word32Val_Set(p word32Val, x uint32) {
switch p.v.Type() {
case int32Type:
p.v.SetInt(int64(x))
return
case uint32Type:
p.v.SetUint(uint64(x))
return
case float32Type:
p.v.SetFloat(float64(math.Float32frombits(x)))
return
}
// must be enum
p.v.SetInt(int64(int32(x)))
}
// Get gets the bits pointed at by p, as a uint32.
func word32Val_Get(p word32Val) uint32 {
elem := p.v
switch elem.Kind() {
case reflect.Int32:
return uint32(elem.Int())
case reflect.Uint32:
return uint32(elem.Uint())
case reflect.Float32:
return math.Float32bits(float32(elem.Float()))
}
panic("unreachable")
}
// Word32Val returns a reference to a int32, uint32, float32, or enum field in the struct.
func structPointer_Word32Val(p structPointer, f field) word32Val {
return word32Val{structPointer_field(p, f)}
}
// A word32Slice is a slice of 32-bit values.
// That is, v.Type() is []int32, []uint32, []float32, or []enum.
type word32Slice struct {
v reflect.Value
}
func (p word32Slice) Append(x uint32) {
n, m := p.v.Len(), p.v.Cap()
// grow updates the slice s in place to make it one element longer.
// s must be addressable.
// Returns the (addressable) new element.
func grow(s reflect.Value) reflect.Value {
n, m := s.Len(), s.Cap()
if n < m {
p.v.SetLen(n + 1)
s.SetLen(n + 1)
} else {
t := p.v.Type().Elem()
p.v.Set(reflect.Append(p.v, reflect.Zero(t)))
s.Set(reflect.Append(s, reflect.Zero(s.Type().Elem())))
}
elem := p.v.Index(n)
switch elem.Kind() {
case reflect.Int32:
elem.SetInt(int64(int32(x)))
case reflect.Uint32:
elem.SetUint(uint64(x))
case reflect.Float32:
elem.SetFloat(float64(math.Float32frombits(x)))
return s.Index(n)
}
func (p pointer) toInt64() *int64 {
return p.v.Interface().(*int64)
}
func (p pointer) toInt64Ptr() **int64 {
return p.v.Interface().(**int64)
}
func (p pointer) toInt64Slice() *[]int64 {
return p.v.Interface().(*[]int64)
}
var int32ptr = reflect.TypeOf((*int32)(nil))
func (p pointer) toInt32() *int32 {
return p.v.Convert(int32ptr).Interface().(*int32)
}
// The toInt32Ptr/Slice methods don't work because of enums.
// Instead, we must use set/get methods for the int32ptr/slice case.
/*
func (p pointer) toInt32Ptr() **int32 {
return p.v.Interface().(**int32)
}
func (p pointer) toInt32Slice() *[]int32 {
return p.v.Interface().(*[]int32)
}
*/
func (p pointer) getInt32Ptr() *int32 {
if p.v.Type().Elem().Elem() == reflect.TypeOf(int32(0)) {
// raw int32 type
return p.v.Elem().Interface().(*int32)
}
// an enum
return p.v.Elem().Convert(int32PtrType).Interface().(*int32)
}
func (p pointer) setInt32Ptr(v int32) {
// Allocate value in a *int32. Possibly convert that to a *enum.
// Then assign it to a **int32 or **enum.
// Note: we can convert *int32 to *enum, but we can't convert
// **int32 to **enum!
p.v.Elem().Set(reflect.ValueOf(&v).Convert(p.v.Type().Elem()))
}
func (p word32Slice) Len() int {
return p.v.Len()
}
func (p word32Slice) Index(i int) uint32 {
elem := p.v.Index(i)
switch elem.Kind() {
case reflect.Int32:
return uint32(elem.Int())
case reflect.Uint32:
return uint32(elem.Uint())
case reflect.Float32:
return math.Float32bits(float32(elem.Float()))
// getInt32Slice copies []int32 from p as a new slice.
// This behavior differs from the implementation in pointer_unsafe.go.
func (p pointer) getInt32Slice() []int32 {
if p.v.Type().Elem().Elem() == reflect.TypeOf(int32(0)) {
// raw int32 type
return p.v.Elem().Interface().([]int32)
}
panic("unreachable")
// an enum
// Allocate a []int32, then assign []enum's values into it.
// Note: we can't convert []enum to []int32.
slice := p.v.Elem()
s := make([]int32, slice.Len())
for i := 0; i < slice.Len(); i++ {
s[i] = int32(slice.Index(i).Int())
}
return s
}
// Word32Slice returns a reference to a []int32, []uint32, []float32, or []enum field in the struct.
func structPointer_Word32Slice(p structPointer, f field) word32Slice {
return word32Slice{structPointer_field(p, f)}
}
// word64 is like word32 but for 64-bit values.
type word64 struct {
v reflect.Value
}
func word64_Set(p word64, o *Buffer, x uint64) {
t := p.v.Type().Elem()
switch t {
case int64Type:
if len(o.int64s) == 0 {
o.int64s = make([]int64, uint64PoolSize)
}
o.int64s[0] = int64(x)
p.v.Set(reflect.ValueOf(&o.int64s[0]))
o.int64s = o.int64s[1:]
return
case uint64Type:
if len(o.uint64s) == 0 {
o.uint64s = make([]uint64, uint64PoolSize)
}
o.uint64s[0] = x
p.v.Set(reflect.ValueOf(&o.uint64s[0]))
o.uint64s = o.uint64s[1:]
return
case float64Type:
if len(o.float64s) == 0 {
o.float64s = make([]float64, uint64PoolSize)
}
o.float64s[0] = math.Float64frombits(x)
p.v.Set(reflect.ValueOf(&o.float64s[0]))
o.float64s = o.float64s[1:]
// setInt32Slice copies []int32 into p as a new slice.
// This behavior differs from the implementation in pointer_unsafe.go.
func (p pointer) setInt32Slice(v []int32) {
if p.v.Type().Elem().Elem() == reflect.TypeOf(int32(0)) {
// raw int32 type
p.v.Elem().Set(reflect.ValueOf(v))
return
}
panic("unreachable")
}
func word64_IsNil(p word64) bool {
return p.v.IsNil()
}
func word64_Get(p word64) uint64 {
elem := p.v.Elem()
switch elem.Kind() {
case reflect.Int64:
return uint64(elem.Int())
case reflect.Uint64:
return elem.Uint()
case reflect.Float64:
return math.Float64bits(elem.Float())
// an enum
// Allocate a []enum, then assign []int32's values into it.
// Note: we can't convert []enum to []int32.
slice := reflect.MakeSlice(p.v.Type().Elem(), len(v), cap(v))
for i, x := range v {
slice.Index(i).SetInt(int64(x))
}
panic("unreachable")
p.v.Elem().Set(slice)
}
func (p pointer) appendInt32Slice(v int32) {
grow(p.v.Elem()).SetInt(int64(v))
}
func structPointer_Word64(p structPointer, f field) word64 {
return word64{structPointer_field(p, f)}
func (p pointer) toUint64() *uint64 {
return p.v.Interface().(*uint64)
}
func (p pointer) toUint64Ptr() **uint64 {
return p.v.Interface().(**uint64)
}
func (p pointer) toUint64Slice() *[]uint64 {
return p.v.Interface().(*[]uint64)
}
func (p pointer) toUint32() *uint32 {
return p.v.Interface().(*uint32)
}
func (p pointer) toUint32Ptr() **uint32 {
return p.v.Interface().(**uint32)
}
func (p pointer) toUint32Slice() *[]uint32 {
return p.v.Interface().(*[]uint32)
}
func (p pointer) toBool() *bool {
return p.v.Interface().(*bool)
}
func (p pointer) toBoolPtr() **bool {
return p.v.Interface().(**bool)
}
func (p pointer) toBoolSlice() *[]bool {
return p.v.Interface().(*[]bool)
}
func (p pointer) toFloat64() *float64 {
return p.v.Interface().(*float64)
}
func (p pointer) toFloat64Ptr() **float64 {
return p.v.Interface().(**float64)
}
func (p pointer) toFloat64Slice() *[]float64 {
return p.v.Interface().(*[]float64)
}
func (p pointer) toFloat32() *float32 {
return p.v.Interface().(*float32)
}
func (p pointer) toFloat32Ptr() **float32 {
return p.v.Interface().(**float32)
}
func (p pointer) toFloat32Slice() *[]float32 {
return p.v.Interface().(*[]float32)
}
func (p pointer) toString() *string {
return p.v.Interface().(*string)
}
func (p pointer) toStringPtr() **string {
return p.v.Interface().(**string)
}
func (p pointer) toStringSlice() *[]string {
return p.v.Interface().(*[]string)
}
func (p pointer) toBytes() *[]byte {
return p.v.Interface().(*[]byte)
}
func (p pointer) toBytesSlice() *[][]byte {
return p.v.Interface().(*[][]byte)
}
func (p pointer) toExtensions() *XXX_InternalExtensions {
return p.v.Interface().(*XXX_InternalExtensions)
}
func (p pointer) toOldExtensions() *map[int32]Extension {
return p.v.Interface().(*map[int32]Extension)
}
func (p pointer) getPointer() pointer {
return pointer{v: p.v.Elem()}
}
func (p pointer) setPointer(q pointer) {
p.v.Elem().Set(q.v)
}
func (p pointer) appendPointer(q pointer) {
grow(p.v.Elem()).Set(q.v)
}
// word64Val is like word32Val but for 64-bit values.
type word64Val struct {
v reflect.Value
// getPointerSlice copies []*T from p as a new []pointer.
// This behavior differs from the implementation in pointer_unsafe.go.
func (p pointer) getPointerSlice() []pointer {
if p.v.IsNil() {
return nil
}
n := p.v.Elem().Len()
s := make([]pointer, n)
for i := 0; i < n; i++ {
s[i] = pointer{v: p.v.Elem().Index(i)}
}
return s
}
func word64Val_Set(p word64Val, o *Buffer, x uint64) {
switch p.v.Type() {
case int64Type:
p.v.SetInt(int64(x))
return
case uint64Type:
p.v.SetUint(x)
return
case float64Type:
p.v.SetFloat(math.Float64frombits(x))
// setPointerSlice copies []pointer into p as a new []*T.
// This behavior differs from the implementation in pointer_unsafe.go.
func (p pointer) setPointerSlice(v []pointer) {
if v == nil {
p.v.Elem().Set(reflect.New(p.v.Elem().Type()).Elem())
return
}
panic("unreachable")
}
func word64Val_Get(p word64Val) uint64 {
elem := p.v
switch elem.Kind() {
case reflect.Int64:
return uint64(elem.Int())
case reflect.Uint64:
return elem.Uint()
case reflect.Float64:
return math.Float64bits(elem.Float())
s := reflect.MakeSlice(p.v.Elem().Type(), 0, len(v))
for _, p := range v {
s = reflect.Append(s, p.v)
}
panic("unreachable")
p.v.Elem().Set(s)
}
func structPointer_Word64Val(p structPointer, f field) word64Val {
return word64Val{structPointer_field(p, f)}
}
type word64Slice struct {
v reflect.Value
}
func (p word64Slice) Append(x uint64) {
n, m := p.v.Len(), p.v.Cap()
if n < m {
p.v.SetLen(n + 1)
} else {
t := p.v.Type().Elem()
p.v.Set(reflect.Append(p.v, reflect.Zero(t)))
}
elem := p.v.Index(n)
switch elem.Kind() {
case reflect.Int64:
elem.SetInt(int64(int64(x)))
case reflect.Uint64:
elem.SetUint(uint64(x))
case reflect.Float64:
elem.SetFloat(float64(math.Float64frombits(x)))
// getInterfacePointer returns a pointer that points to the
// interface data of the interface pointed by p.
func (p pointer) getInterfacePointer() pointer {
if p.v.Elem().IsNil() {
return pointer{v: p.v.Elem()}
}
return pointer{v: p.v.Elem().Elem().Elem().Field(0).Addr()} // *interface -> interface -> *struct -> struct
}
func (p word64Slice) Len() int {
return p.v.Len()
func (p pointer) asPointerTo(t reflect.Type) reflect.Value {
// TODO: check that p.v.Type().Elem() == t?
return p.v
}
func (p word64Slice) Index(i int) uint64 {
elem := p.v.Index(i)
switch elem.Kind() {
case reflect.Int64:
return uint64(elem.Int())
case reflect.Uint64:
return uint64(elem.Uint())
case reflect.Float64:
return math.Float64bits(float64(elem.Float()))
}
panic("unreachable")
func atomicLoadUnmarshalInfo(p **unmarshalInfo) *unmarshalInfo {
atomicLock.Lock()
defer atomicLock.Unlock()
return *p
}
func atomicStoreUnmarshalInfo(p **unmarshalInfo, v *unmarshalInfo) {
atomicLock.Lock()
defer atomicLock.Unlock()
*p = v
}
func atomicLoadMarshalInfo(p **marshalInfo) *marshalInfo {
atomicLock.Lock()
defer atomicLock.Unlock()
return *p
}
func atomicStoreMarshalInfo(p **marshalInfo, v *marshalInfo) {
atomicLock.Lock()
defer atomicLock.Unlock()
*p = v
}
func atomicLoadMergeInfo(p **mergeInfo) *mergeInfo {
atomicLock.Lock()
defer atomicLock.Unlock()
return *p
}
func atomicStoreMergeInfo(p **mergeInfo, v *mergeInfo) {
atomicLock.Lock()
defer atomicLock.Unlock()
*p = v
}
func atomicLoadDiscardInfo(p **discardInfo) *discardInfo {
atomicLock.Lock()
defer atomicLock.Unlock()
return *p
}
func atomicStoreDiscardInfo(p **discardInfo, v *discardInfo) {
atomicLock.Lock()
defer atomicLock.Unlock()
*p = v
}
func structPointer_Word64Slice(p structPointer, f field) word64Slice {
return word64Slice{structPointer_field(p, f)}
}
var atomicLock sync.Mutex