[Vendor] Update xanzy/go-gitlab v0.31.0 => v0.37.0 (#12701)
* update github.com/xanzy/go-gitlab v0.31.0 => v0.37.0 * vendor * adapt changes Co-authored-by: techknowlogick <techknowlogick@gitea.io>
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44 changed files with 2436 additions and 776 deletions
12
vendor/github.com/hashicorp/go-retryablehttp/.travis.yml
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12
vendor/github.com/hashicorp/go-retryablehttp/.travis.yml
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@ -1,12 +0,0 @@
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sudo: false
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language: go
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go:
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- 1.12.4
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branches:
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only:
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- master
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script: make updatedeps test
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173
vendor/github.com/hashicorp/go-retryablehttp/client.go
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173
vendor/github.com/hashicorp/go-retryablehttp/client.go
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@ -35,11 +35,12 @@ import (
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"net/url"
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"os"
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"regexp"
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"strconv"
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"strings"
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"sync"
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"time"
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"github.com/hashicorp/go-cleanhttp"
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cleanhttp "github.com/hashicorp/go-cleanhttp"
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)
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var (
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@ -276,12 +277,16 @@ type Logger interface {
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Printf(string, ...interface{})
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}
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// LeveledLogger interface implements the basic methods that a logger library needs
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// LeveledLogger is an interface that can be implemented by any logger or a
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// logger wrapper to provide leveled logging. The methods accept a message
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// string and a variadic number of key-value pairs. For log.Printf style
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// formatting where message string contains a format specifier, use Logger
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// interface.
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type LeveledLogger interface {
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Error(string, ...interface{})
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Info(string, ...interface{})
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Debug(string, ...interface{})
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Warn(string, ...interface{})
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Error(msg string, keysAndValues ...interface{})
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Info(msg string, keysAndValues ...interface{})
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Debug(msg string, keysAndValues ...interface{})
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Warn(msg string, keysAndValues ...interface{})
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}
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// hookLogger adapts an LeveledLogger to Logger for use by the existing hook functions
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@ -357,6 +362,7 @@ type Client struct {
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ErrorHandler ErrorHandler
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loggerInit sync.Once
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clientInit sync.Once
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}
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// NewClient creates a new Client with default settings.
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@ -420,6 +426,13 @@ func DefaultRetryPolicy(ctx context.Context, resp *http.Response, err error) (bo
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return true, nil
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}
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// 429 Too Many Requests is recoverable. Sometimes the server puts
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// a Retry-After response header to indicate when the server is
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// available to start processing request from client.
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if resp.StatusCode == http.StatusTooManyRequests {
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return true, nil
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}
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// Check the response code. We retry on 500-range responses to allow
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// the server time to recover, as 500's are typically not permanent
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// errors and may relate to outages on the server side. This will catch
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@ -431,10 +444,66 @@ func DefaultRetryPolicy(ctx context.Context, resp *http.Response, err error) (bo
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return false, nil
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}
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// ErrorPropagatedRetryPolicy is the same as DefaultRetryPolicy, except it
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// propagates errors back instead of returning nil. This allows you to inspect
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// why it decided to retry or not.
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func ErrorPropagatedRetryPolicy(ctx context.Context, resp *http.Response, err error) (bool, error) {
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// do not retry on context.Canceled or context.DeadlineExceeded
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if ctx.Err() != nil {
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return false, ctx.Err()
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}
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if err != nil {
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if v, ok := err.(*url.Error); ok {
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// Don't retry if the error was due to too many redirects.
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if redirectsErrorRe.MatchString(v.Error()) {
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return false, v
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}
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// Don't retry if the error was due to an invalid protocol scheme.
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if schemeErrorRe.MatchString(v.Error()) {
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return false, v
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}
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// Don't retry if the error was due to TLS cert verification failure.
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if _, ok := v.Err.(x509.UnknownAuthorityError); ok {
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return false, v
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}
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}
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// The error is likely recoverable so retry.
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return true, nil
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}
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// Check the response code. We retry on 500-range responses to allow
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// the server time to recover, as 500's are typically not permanent
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// errors and may relate to outages on the server side. This will catch
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// invalid response codes as well, like 0 and 999.
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if resp.StatusCode == 0 || (resp.StatusCode >= 500 && resp.StatusCode != 501) {
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return true, fmt.Errorf("unexpected HTTP status %s", resp.Status)
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}
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return false, nil
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}
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// DefaultBackoff provides a default callback for Client.Backoff which
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// will perform exponential backoff based on the attempt number and limited
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// by the provided minimum and maximum durations.
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//
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// It also tries to parse Retry-After response header when a http.StatusTooManyRequests
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// (HTTP Code 429) is found in the resp parameter. Hence it will return the number of
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// seconds the server states it may be ready to process more requests from this client.
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func DefaultBackoff(min, max time.Duration, attemptNum int, resp *http.Response) time.Duration {
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if resp != nil {
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if resp.StatusCode == http.StatusTooManyRequests {
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if s, ok := resp.Header["Retry-After"]; ok {
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if sleep, err := strconv.ParseInt(s[0], 10, 64); err == nil {
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return time.Second * time.Duration(sleep)
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}
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}
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}
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}
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mult := math.Pow(2, float64(attemptNum)) * float64(min)
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sleep := time.Duration(mult)
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if float64(sleep) != mult || sleep > max {
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@ -490,25 +559,31 @@ func PassthroughErrorHandler(resp *http.Response, err error, _ int) (*http.Respo
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// Do wraps calling an HTTP method with retries.
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func (c *Client) Do(req *Request) (*http.Response, error) {
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if c.HTTPClient == nil {
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c.HTTPClient = cleanhttp.DefaultPooledClient()
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}
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c.clientInit.Do(func() {
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if c.HTTPClient == nil {
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c.HTTPClient = cleanhttp.DefaultPooledClient()
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}
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})
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logger := c.logger()
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if logger != nil {
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switch v := logger.(type) {
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case Logger:
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v.Printf("[DEBUG] %s %s", req.Method, req.URL)
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case LeveledLogger:
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v.Debug("performing request", "method", req.Method, "url", req.URL)
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case Logger:
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v.Printf("[DEBUG] %s %s", req.Method, req.URL)
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}
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}
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var resp *http.Response
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var err error
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var attempt int
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var shouldRetry bool
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var doErr, checkErr error
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for i := 0; ; i++ {
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attempt++
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var code int // HTTP response code
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// Always rewind the request body when non-nil.
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@ -527,30 +602,30 @@ func (c *Client) Do(req *Request) (*http.Response, error) {
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if c.RequestLogHook != nil {
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switch v := logger.(type) {
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case Logger:
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c.RequestLogHook(v, req.Request, i)
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case LeveledLogger:
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c.RequestLogHook(hookLogger{v}, req.Request, i)
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case Logger:
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c.RequestLogHook(v, req.Request, i)
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default:
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c.RequestLogHook(nil, req.Request, i)
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}
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}
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// Attempt the request
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resp, err = c.HTTPClient.Do(req.Request)
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resp, doErr = c.HTTPClient.Do(req.Request)
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if resp != nil {
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code = resp.StatusCode
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}
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// Check if we should continue with retries.
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checkOK, checkErr := c.CheckRetry(req.Context(), resp, err)
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shouldRetry, checkErr = c.CheckRetry(req.Context(), resp, doErr)
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if err != nil {
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if doErr != nil {
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switch v := logger.(type) {
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case Logger:
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v.Printf("[ERR] %s %s request failed: %v", req.Method, req.URL, err)
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case LeveledLogger:
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v.Error("request failed", "error", err, "method", req.Method, "url", req.URL)
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v.Error("request failed", "error", doErr, "method", req.Method, "url", req.URL)
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case Logger:
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v.Printf("[ERR] %s %s request failed: %v", req.Method, req.URL, doErr)
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}
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} else {
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// Call this here to maintain the behavior of logging all requests,
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@ -558,23 +633,18 @@ func (c *Client) Do(req *Request) (*http.Response, error) {
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if c.ResponseLogHook != nil {
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// Call the response logger function if provided.
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switch v := logger.(type) {
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case Logger:
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c.ResponseLogHook(v, resp)
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case LeveledLogger:
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c.ResponseLogHook(hookLogger{v}, resp)
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case Logger:
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c.ResponseLogHook(v, resp)
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default:
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c.ResponseLogHook(nil, resp)
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}
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}
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}
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// Now decide if we should continue.
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if !checkOK {
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if checkErr != nil {
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err = checkErr
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}
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c.HTTPClient.CloseIdleConnections()
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return resp, err
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if !shouldRetry {
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break
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}
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// We do this before drainBody because there's no need for the I/O if
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}
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// We're going to retry, consume any response to reuse the connection.
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if err == nil && resp != nil {
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if doErr == nil {
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c.drainBody(resp.Body)
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}
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}
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if logger != nil {
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switch v := logger.(type) {
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case Logger:
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v.Printf("[DEBUG] %s: retrying in %s (%d left)", desc, wait, remain)
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case LeveledLogger:
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v.Debug("retrying request", "request", desc, "timeout", wait, "remaining", remain)
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case Logger:
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v.Printf("[DEBUG] %s: retrying in %s (%d left)", desc, wait, remain)
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}
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}
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select {
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return nil, req.Context().Err()
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case <-time.After(wait):
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}
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// Make shallow copy of http Request so that we can modify its body
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// without racing against the closeBody call in persistConn.writeLoop.
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httpreq := *req.Request
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req.Request = &httpreq
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}
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// this is the closest we have to success criteria
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if doErr == nil && checkErr == nil && !shouldRetry {
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return resp, nil
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}
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defer c.HTTPClient.CloseIdleConnections()
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err := doErr
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if checkErr != nil {
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err = checkErr
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}
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if c.ErrorHandler != nil {
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c.HTTPClient.CloseIdleConnections()
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return c.ErrorHandler(resp, err, c.RetryMax+1)
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return c.ErrorHandler(resp, err, attempt)
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}
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// By default, we close the response body and return an error without
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// returning the response
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if resp != nil {
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resp.Body.Close()
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c.drainBody(resp.Body)
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}
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c.HTTPClient.CloseIdleConnections()
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return nil, fmt.Errorf("%s %s giving up after %d attempts",
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req.Method, req.URL, c.RetryMax+1)
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// this means CheckRetry thought the request was a failure, but didn't
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// communicate why
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if err == nil {
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return nil, fmt.Errorf("%s %s giving up after %d attempt(s)",
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req.Method, req.URL, attempt)
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}
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return nil, fmt.Errorf("%s %s giving up after %d attempt(s): %w",
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req.Method, req.URL, attempt, err)
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}
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// Try to read the response body so we can reuse this connection.
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@ -632,10 +725,10 @@ func (c *Client) drainBody(body io.ReadCloser) {
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if err != nil {
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if c.logger() != nil {
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switch v := c.logger().(type) {
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case Logger:
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v.Printf("[ERR] error reading response body: %v", err)
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case LeveledLogger:
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v.Error("error reading response body", "error", err)
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case Logger:
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v.Printf("[ERR] error reading response body: %v", err)
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}
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}
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}
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11
vendor/github.com/hashicorp/go-retryablehttp/roundtripper.go
generated
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11
vendor/github.com/hashicorp/go-retryablehttp/roundtripper.go
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@ -1,7 +1,9 @@
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package retryablehttp
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import (
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"errors"
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"net/http"
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"net/url"
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"sync"
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)
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@ -39,5 +41,12 @@ func (rt *RoundTripper) RoundTrip(req *http.Request) (*http.Response, error) {
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}
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// Execute the request.
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return rt.Client.Do(retryableReq)
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resp, err := rt.Client.Do(retryableReq)
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// If we got an error returned by standard library's `Do` method, unwrap it
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// otherwise we will wind up erroneously re-nesting the error.
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if _, ok := err.(*url.Error); ok {
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return resp, errors.Unwrap(err)
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}
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return resp, err
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}
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