Rename scripts to build and add revive command as a new build tool command (#10942)

Co-authored-by: techknowlogick <techknowlogick@gitea.io>
This commit is contained in:
Lunny Xiao 2020-04-04 03:29:12 +08:00 committed by GitHub
parent 4af7c47b38
commit 4f63f283c4
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182 changed files with 15832 additions and 1226 deletions

38
vendor/github.com/pkg/errors/go113.go generated vendored Normal file
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// +build go1.13
package errors
import (
stderrors "errors"
)
// Is reports whether any error in err's chain matches target.
//
// The chain consists of err itself followed by the sequence of errors obtained by
// repeatedly calling Unwrap.
//
// An error is considered to match a target if it is equal to that target or if
// it implements a method Is(error) bool such that Is(target) returns true.
func Is(err, target error) bool { return stderrors.Is(err, target) }
// As finds the first error in err's chain that matches target, and if so, sets
// target to that error value and returns true.
//
// The chain consists of err itself followed by the sequence of errors obtained by
// repeatedly calling Unwrap.
//
// An error matches target if the error's concrete value is assignable to the value
// pointed to by target, or if the error has a method As(interface{}) bool such that
// As(target) returns true. In the latter case, the As method is responsible for
// setting target.
//
// As will panic if target is not a non-nil pointer to either a type that implements
// error, or to any interface type. As returns false if err is nil.
func As(err error, target interface{}) bool { return stderrors.As(err, target) }
// Unwrap returns the result of calling the Unwrap method on err, if err's
// type contains an Unwrap method returning error.
// Otherwise, Unwrap returns nil.
func Unwrap(err error) error {
return stderrors.Unwrap(err)
}