Uses of Class
net.md_5.bungee.api.plugin.Event
Packages that use Event
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Uses of Event in net.md_5.bungee.api.event
Subclasses of Event in net.md_5.bungee.api.eventModifier and TypeClassDescriptionclassAsyncEvent<T>Represents an event which depends on the result of asynchronous operations.classEvent called when a player sends a message to a server, or a server sends a message to a player.classEvent called to represent a player logging in.classCalled when the permission of a CommandSender is checked.classCalled when a player has left the proxy, it is not safe to call any methods that perform an action on the passed player instance.classEvent called to represent a player first making their presence and username known.classEvent called when a plugin message is sent to the client or server.classEvent called as soon as a connection has anProxiedPlayerand is ready to be connected to a server.classNot to be confused withServerConnectEvent, this event is called once a connection to a server is fully operational, and is about to hand over control of the session to the player.classclassRepresents a player getting kicked from a server.classCalled when a player has changed servers.classAn event which occurs in the communication between two nodes. -
Uses of Event in net.md_5.bungee.api.plugin
Methods in net.md_5.bungee.api.plugin with type parameters of type Event