diff --git a/pom.xml b/pom.xml
index 0a1bb26..0b98e9f 100644
--- a/pom.xml
+++ b/pom.xml
@@ -2,7 +2,7 @@
   4.0.0
   pl.minecon724
   realweather
-  0.5.0.1
+  0.5.0.2
 
   
     17
diff --git a/src/main/java/pl/minecon724/realweather/weather/WeatherChanger.java b/src/main/java/pl/minecon724/realweather/weather/WeatherChanger.java
index d0f1a37..7c42192 100644
--- a/src/main/java/pl/minecon724/realweather/weather/WeatherChanger.java
+++ b/src/main/java/pl/minecon724/realweather/weather/WeatherChanger.java
@@ -3,14 +3,19 @@ package pl.minecon724.realweather.weather;
 import java.util.ArrayList;
 import java.util.List;
 
+import org.bukkit.GameRule;
+import org.bukkit.WeatherType;
 import org.bukkit.World;
 import org.bukkit.entity.Player;
 import org.bukkit.event.EventHandler;
 import org.bukkit.event.Listener;
+import org.bukkit.event.weather.WeatherChangeEvent;
+import org.bukkit.event.weather.WeatherEvent;
 import org.bukkit.event.world.WorldLoadEvent;
 import org.bukkit.event.world.WorldUnloadEvent;
 
 import pl.minecon724.realweather.SubLogger;
+import pl.minecon724.realweather.weather.WeatherState.ConditionSimple;
 import pl.minecon724.realweather.weather.WeatherState.State;
 import pl.minecon724.realweather.weather.events.WeatherSyncEvent;
 
@@ -30,6 +35,7 @@ public class WeatherChanger implements Listener {
 
         if (worldNames.contains(world.getName())) {
             worlds.add(world);
+            world.setGameRule(GameRule.DO_WEATHER_CYCLE, false);
             subLogger.info("World %s has been registered", world.getName());
 
         }
@@ -38,6 +44,7 @@ public class WeatherChanger implements Listener {
     @EventHandler
     public void onWorldUnload(WorldUnloadEvent event) {
         World world = event.getWorld();
+        world.setGameRule(GameRule.DO_WEATHER_CYCLE, true);
 
         worlds.remove(world);
         subLogger.info("World %s unloaded", world.getName());
@@ -48,11 +55,22 @@ public class WeatherChanger implements Listener {
         Player player = event.getPlayer();
         State state = event.getState();
 
-
         if (player != null) {
             subLogger.info("new weather for %s: %s %s", player.getName(), state.getCondition().name(), state.getLevel().name());
+
+            player.setPlayerWeather(
+                state.getSimple() == ConditionSimple.CLEAR
+                ? WeatherType.CLEAR : WeatherType.DOWNFALL
+            );
+
         } else {
             subLogger.info("new weather: %s %s", state.getCondition().name(), state.getLevel().name());
+
+            worlds.forEach(w -> {
+                w.setStorm(state.getSimple() != ConditionSimple.CLEAR);
+                w.setThundering(state.getSimple() == ConditionSimple.THUNDER);
+            });
+            
         }
 
     }