Improve English in .ymls
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					 6 changed files with 26 additions and 18 deletions
				
			
		|  | @ -9,14 +9,15 @@ updater: | |||
|   # Notify players and console about plugin updates | ||||
|   # This also controls automatic checking | ||||
|   # You can still update with /rwadmin update | ||||
|   # Revelant permission node: realweather.update.notify | ||||
|   # Relevant permission node: realweather.update.notify | ||||
|   notify: true | ||||
|   # stable for stable releases | ||||
|   # testing for latest builds (untested hence the name) | ||||
|   # As there's no release yet, stable will just error | ||||
|   channel: testing | ||||
|    | ||||
| # 0 - no debug | ||||
| # 1 - debug loading modules | ||||
| # 2 - also debug processing conditions | ||||
| # 3 - also log tasks running, this will spam | ||||
| debug: 3 | ||||
| debug: 0 | ||||
|  | @ -8,16 +8,16 @@ worlds: | |||
| - world | ||||
| 
 | ||||
| dimensions: | ||||
|   # blocks per 1 deg, can't be decimal | ||||
|   # the default (111000) assumes 1 block = 1 meter | ||||
|   # Blocks per 1 deg, can't be decimal | ||||
|   # The default (111000) assumes 1 block = 1 meter | ||||
|   latitude: 111000 | ||||
|   longitude: 111000 | ||||
|    | ||||
|   # if you want the globe to cover the whole world use: | ||||
|   # If you want the globe to cover the whole (Minecraft) world use: | ||||
|   # latitude: 333333 | ||||
|   # longitude: 166666 | ||||
|    | ||||
| # if you use `static` mode | ||||
| # For `static` mode | ||||
| point: | ||||
|   latitude: 0 | ||||
|   longitude: 0 | ||||
|  | @ -4,11 +4,11 @@ | |||
| 
 | ||||
| enabled: false | ||||
| 
 | ||||
| # currently only blitzortung | ||||
| # Currently only blitzortung | ||||
| provider: blitzortung | ||||
| 
 | ||||
| # how often should we poll for updates and spawn lightning | ||||
| # this is a synchronous task | ||||
| # if you put it too low you'll have constant lag | ||||
| # but if you put it too high it will process a lot of data at once so you'll have lag spikes | ||||
| # How often should we poll for updates and spawn lightning | ||||
| # This is a synchronous task | ||||
| # If you put it too low you'll have constant lag, | ||||
| # But if you put it too high it will process a lot of data at once so you'll have lag spikes | ||||
| refresh: 100 # ticks | ||||
|  |  | |||
|  | @ -2,16 +2,19 @@ | |||
| ###    TIME  SETTINGS    ### | ||||
| ############################ | ||||
| 
 | ||||
| # warning: this removes sleep | ||||
| # Warning: this removes sleep | ||||
| # No, it's not a bug. It would de-synchronize, and can you skip time IRL? | ||||
| # Can you believe that I actually used to consider this a bug? | ||||
| 
 | ||||
| enabled: false | ||||
| 
 | ||||
| # How this plugin affects your world: | ||||
| # - static (false): time is the same across the world | ||||
| # - dynamic (true): static + local time for each player, however it's only cosmetical so it will not match mobs spawning etc | ||||
| # settings for both are in map.yml | ||||
| # - dynamic (true): static + local time for each player, however it's only cosmetic so it will not match mobs spawning etc | ||||
| # Settings for both are in map.yml | ||||
| dynamic: true | ||||
| 
 | ||||
| # x in game day cycles in 1 irl day cycle | ||||
| # time will no longer be in sync | ||||
| # can be decimal | ||||
| # Time will no longer be in sync | ||||
| # Can be decimal | ||||
| scale: 1.0 | ||||
|  | @ -2,6 +2,10 @@ | |||
| ###   WEATHER SETTINGS   ### | ||||
| ############################ | ||||
| 
 | ||||
| # Weather in Minecraft is limited, it can only rain or not rain, thunder or not thunder. | ||||
| # In real life, there is a scale, and many more weather conditions in general, like blizzard. | ||||
| # This plugin tries hard to do something about it, but it's not perfect, because it's just impossible. | ||||
| 
 | ||||
| enabled: false | ||||
| 
 | ||||
| # Currently only OpenWeatherMap | ||||
|  | @ -11,6 +15,6 @@ apiKey: REPLACE ME | |||
| 
 | ||||
| # How this plugin affects your world: | ||||
| # - static (false): weather is the same across the world | ||||
| # - dynamic (true): weather is per player, however it's only cosmetical so it will not match mobs spawning etc | ||||
| # - dynamic (true): weather is per player, however it's only cosmetic so it will not match mobs spawning etc | ||||
| # settings for both are in map.yml | ||||
| dynamic: true | ||||
|  | @ -2,7 +2,7 @@ name: RealWeather | |||
| version: ${project.version} | ||||
| 
 | ||||
| author: Minecon724 | ||||
| website: https://forum.m724.eu/topic/3/realweather-1-0 | ||||
| website: https://www.spigotmc.org/resources/realweather-realtime.101599/ | ||||
| 
 | ||||
| api-version: 1.21 | ||||
| load: STARTUP | ||||
|  |  | |||
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