Giants/src/main/resources/config.yml

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# Do as it says
remove_this_line_after_editing: true
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# If disabled, the giant won't move (but it will still attack)
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ai: true
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# See above
attack: true
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# In hearts, 0.5 is half a heart
attackDamage: 1.0
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# Attack delay / speed, in ticks
# 20 is 1 second
attackDelay: 20
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# Self-explanatory, 0 will attack only colliding (touching) entities
# There's no wall check yet, so it will hit through walls
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attackReach: 2
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###
# Chance of a zombie becoming a giant. This is per each zombie spawn, natural or not.
chance: 0.02
# Potion effects applied to a giant
# type:amplifier
# types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
# amplifier: just like you know it, max 255
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# Set to [] to disable
effects:
- "JUMP:1"
- "REGENERATION:2"
- "HEALTH_BOOST:10"
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# Custom drops
# material:min quantity:max quantity:chance
# material: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
# min and max are inclusive
# chance is 0 - 100
# metadata can't be set yet
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# Set to [] to disable
drops:
- "APPLE:1:3:25" # 25% of the time, drop 1 to 3 apples
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### Advanced
expandUp: 0