2024-09-20 17:28:14 +02:00
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# Do as it says
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remove_this_line_after_editing: true
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2022-02-01 14:06:02 +01:00
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# If disabled, the giant won't move (but it will still attack)
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2022-01-29 14:01:49 +01:00
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ai: true
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2022-02-03 12:58:10 +01:00
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2024-09-20 17:28:14 +02:00
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# See above
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attack: true
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2022-02-03 12:58:10 +01:00
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2024-09-20 17:28:14 +02:00
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# In hearts, 0.5 is half a heart
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attackDamage: 1.0
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2022-02-03 12:58:10 +01:00
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2024-09-20 17:28:14 +02:00
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# Attack delay / speed, in ticks
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# 20 is 1 second
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attackDelay: 20
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2022-02-03 12:58:10 +01:00
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2024-09-20 17:28:14 +02:00
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# Self-explanatory, 0 will attack only colliding (touching) entities
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# There's no wall check yet, so it will hit through walls
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2022-01-29 15:53:58 +01:00
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attackReach: 2
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2022-02-03 12:58:10 +01:00
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2024-09-20 17:28:14 +02:00
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###
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# Chance of a zombie becoming a giant. This is per each zombie spawn, natural or not.
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chance: 0.02
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# Potion effects applied to a giant
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# type:amplifier
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# types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
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# amplifier: just like you know it, max 255
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2022-01-29 15:10:18 +01:00
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# Set to [] to disable
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2024-09-20 17:28:14 +02:00
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effects:
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- "JUMP:1"
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- "REGENERATION:2"
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- "HEALTH_BOOST:10"
|
2022-02-03 12:58:10 +01:00
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# Custom drops
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2024-09-20 17:28:14 +02:00
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# material:min quantity:max quantity:chance
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# material: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
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# min and max are inclusive
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# chance is 0 - 100
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# metadata can't be set yet
|
2022-02-03 12:58:10 +01:00
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# Set to [] to disable
|
2024-09-20 17:28:14 +02:00
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drops:
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- "APPLE:1:3:25" # 25% of the time, drop 1 to 3 apples
|
2022-10-10 17:14:47 +02:00
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2024-09-20 17:28:14 +02:00
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### Advanced
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|
expandUp: 0
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